Google Gemini Answer
Konohana("Konofan")
Type:Fire
HP:90
Weakness:Water
Resistance:None
RetreatCost:1
Abilities:
KizunaHenka(BondChange):Onceduringyourturn,ifthisPokemonisyourActivePokemon,youmayputitintoyourhandandthenputaPokemonfromyourhandontoyourBench.
Attacks:
HanaHitotsu(OneFlower):For1FireEnergy,thisattackdoes20damage.
Effectiveness:
Konofanisastrongearly-gameattackerwithalowRetreatCost.
ItsKizunaHenkaabilityallowsittobeusedasa"switcher"tobringotherPokemonontotheBench,suchasthosewithpowerfulattacksorabilities.
ItsHanaHitotsuattackisweakbutcanbeusefulforearlygamedamageortosetupforfutureattacks.
Strategy:
Early-GameAdvantage:Konofanisexcellentforestablishingboardcontrolearlyinthegame.UseitsKizunaHenkaabilitytobringmorepowerfulPokemonintoplaywhilekeepingKonofansafeontheBench.
Switcher:Konofan'sabilitymakesitavaluabletoolforswitchingbetweenPokemonwithdifferenttypesorabilities.Useittocounteryouropponent'sweaknessesortosetupcomboattacks.
DamageOutput:WhileKonofan'sattacksarerelativelyweak,itslowRetreatCostallowsittoremainonthefieldandattackmultipletimes.Combinethiswithdamage-boostingcardstomaximizeitsdamageoutput.
Tips:
PairKonofanwithPokemonthathavepowerfulattacksorabilitiestomakethemostofitsswitchingpotential.
UseKonofantodisruptyouropponent'sstrategybyswitchingoutPokemonthatcountertheirattacks.
IfyouhaveacardthatallowsyoutoattachmultipleEnergycardsatonce,Konofancanbecomeaformidableattacker.